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Thread Statistics | Show CCP posts - 28 post(s) |
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CCP Greyscale
C C P C C P Alliance
3622

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Posted - 2014.11.04 15:06:56 -
[1] - Quote
Querns wrote:Regarding the Jump Fatigue UI element, I have a quick suggestion. When your fatigue value is 10 minutes or less, it's actually considered to be zero, as far as the jump fatigue formula is concerned. However, if you don't actually know the formula, this fact is pretty obscure and can lead to you waiting more than you really need to wait, especially if you're flying a fatigue-bonused ship such as a Jump Freighter.
My suggestion is to subtract 10 minutes from the jump fatigue time on the in-game UI element. This does not need to be a backend change, only a change in how the number is shown to the user. This might help soften the impact of jump fatigue a little to the less savvy end-user.
Makes the math harder to explain because at 11 minutes it's going to multiply up to 66 minutes on a max-range jump, rather than 6 minutes.
Arronicus wrote:How many years of service does it take one to attain the title of General Feedback anyway?
You have to have had the title for two years to qualify for the title.
Steijn wrote:Ive been told you can turn the disco lights off via the sensor overlay which appears when you move your mouse onto the outer compass ring. However, i cant get it to appear, is this linked to another setting somewhere because the lights are annoying the hell out of me atm.
It seems to be not showing up with certain UI scaling settings. |
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CCP Greyscale
C C P C C P Alliance
3622

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Posted - 2014.11.04 18:38:32 -
[2] - Quote
Mr Omniblivion wrote:That must have been some serious data in favor of drone usage on Rorquals to keep that drone bonus instead of a 10ly max range.
Right, Greyscale?
Been busy, will revisit when I have time. |
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CCP Greyscale
C C P C C P Alliance
3624

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Posted - 2014.11.05 11:36:43 -
[3] - Quote
Milla Goodpussy wrote:CCP Greyscale wrote:Mr Omniblivion wrote:That must have been some serious data in favor of drone usage on Rorquals to keep that drone bonus instead of a 10ly max range.
Right, Greyscale? Been busy, will revisit when I have time. busy with what? you have rorqual fatigue now?
Shipping Phoebe, mainly, and also further nullsec-related planning.
Primary This Rifter wrote:So you should probably do something about capital ships bumping each other when they're coming out of warp onto gates, or coming out of gate cloak.
There's really no good solution for an arbitrarily large number of titans trying to use a gate that doesn't end up getting pretty silly. We're currently operating on the assumption that player groups who can deploy large number of capitals have the skill and EVE knowledge to figure out how to mitigate these issues themselves.
William Ruben wrote:So was I supposed to have lost all my +3 attribute implants? And was the 150k I received supposed to compensate for the nearly 60 million they cost?
I don't believe this is an intended feature of Phoebe. If they're still missing after a relog, I'd suggest filing a petition. |
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CCP Greyscale
C C P C C P Alliance
3624

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Posted - 2014.11.05 13:11:26 -
[4] - Quote
WurstFlunze wrote:While I am completely good with the Jump Fatigue itself I strongly disagree to have it when using a player build jump bridge. If This is completely ridiculous. A JB is mostly a player build stargate. Its kind of essential when owning SOV in order to make logistics happen. Also this is essential to defend the own space, at least your constellation and/or region you live in. Keep in mind it requires a lot to build and keep a JB running. You making it obsolete with that changes!
REMOVE THIS. You nerved it already. Please don't **** it up completely. There are borders how far you can change things without making people completely mad.
Same goes with bombers. You had to step back from your complete 'balance' (you call it that when you break things). Make some adjustments, fix your code, refactor it but dont make people mad by changing everything. Just remember who pays your bill and you do things FOR your customers...
Thank you.
Haulers all get a large fatigue reduction bonus, so logistics should not be impacted too strongly. What ship were you trying to haul stuff around in? |
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CCP Greyscale
C C P C C P Alliance
3632

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Posted - 2014.11.05 20:06:54 -
[5] - Quote
Primary This Rifter wrote:CCP Greyscale wrote:Primary This Rifter wrote:So you should probably do something about capital ships bumping each other when they're coming out of warp onto gates, or coming out of gate cloak. There's really no good solution for an arbitrarily large number of titans trying to use a gate that doesn't end up getting pretty silly. We're currently operating on the assumption that player groups who can deploy large number of capitals have the skill and EVE knowledge to figure out how to mitigate these issues themselves. Nothing we can really do to avoid bumping out of gate cloak, or bumping on landing at a gate. You want capitals to take gates, so it's your responsibility to make sure we can actually do that without bouncing all over the ******* place and making it more awful than it already is.
Yes there is. |
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CCP Greyscale
C C P C C P Alliance
3632

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Posted - 2014.11.05 20:13:28 -
[6] - Quote
William Ruben wrote:CCP Greyscale wrote: I don't believe this is an intended feature of Phoebe. If they're still missing after a relog, I'd suggest filing a petition.
Thanks for the reply. It might be an API issue with EVEMon; I'm on the road at present but will check when I get home.
Oh, right. Yeah, that's probably broken, we changed the implant API format so everything that's not been updated won't read implants properly. I thought you meant they were actually missing ingame, rather than in a 3rd party app :) |
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